Doug Llewelyn


Class: Rogue/Warlock
Race: Elf
Level: 12
Alignment: Neutral Evil
Prof. Bonus: +4
AC: 17
Max HP: 58
Current HP: 58

Characteristic Score Bonus Saving Throw
Strength: 12 +1 +1
Dexterity: 18 +4 +8
Constitution: 11 +0 +0
Intelligence: 14 +2 +6
Wisdom: 12 +1 +1
Charisma: 15 +2 +2
Skill Bonus
Acrobatics +12
Animal Handling +3
Arcana +4
Athletics +9
Deception +6
History +4
Insight +3
Intimidation +6
Investigation +4
Medicine +3
Nature +4
Perception +9
Performance +4
Persuasion +6
Religion +4
Sleight of Hand +8
Stealth +12
Survival +3
Attack Bonus Damage Effect

Proficiencies: Thieves Tools (8), Poison Kit (5)
Sneak attack +4d6
Thiefs cant
Cunning action – disengage or hide
Cunning action – disengage hide, slight of hand, disarm a trap, open lock, use object
2 feats or 2 exrta skill points
Half damage from one attack if i see it coming for one round
Climb as fast as i can run
evasion – take no damage instead of half
Skilled +3 skills
Charger- can attack during dash
Equipment: studded leather armor, scimitars (2), potion of climbing, 200 fake gold, potion of healing, potion of fire breath, philter of love, potion of gas form, potion of storm giant strength, wand of enemies, ring of armor, Bag of holding, 100 platinum, Questari Favor
Spells: Chill Touch, Minor Illusion, Poison Spray, Armor of Aguthes, Comprehend Languages, Mirror Image, Darkness, Invisibility
Spell Slots

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Our orders were simple – me and this Hunter guy were supposed to roll into town, meet up with our inside man, and kill the lord up in his castle. But things went south, fast. For one thing, our inside man was a little too inside – he was waiting for us along with about twelve of the lord’s men, all of them heavily armed and wearing full plate armor. There were no survivors.

Now, picture this scene. The lord sitting in his fancy chair, looking out over his court. A man walks in, a hood obscuring his face. He is clad in light armor and has a small dragon perched on one shoulder.
“So,” The lord says as his men take aim at the man, their crossbows at the ready. “You must be the one they call Doug. Where’s the other one?”
“Hunter?” The man asks. The lord nods, standing with a dramatic swoosh of his cape.
“Did my men kill him?”
“Not exactly.” The man says, pulling off his hood to reveal that he is Hunter. He does this with one hand, the other hand making a prearranged signal. The lord’s eyes widen, but this can probably be attributed the knife being plunged into his back, not the stunning reveal. The assassin, suddenly visible. He’s grinning.
The guards make the mistake of turning their crossbows on him, leaving Hunter completely uncovered. Twin crossbows leap into his hands and he fires into the guard’s ranks. He has reloaded the crossbows before the two men have even hit the ground. The small dragon flies off of his shoulder to sit on the back of the throne. Doug looks through its eyes, sees the man about to shoot Hunter. He lunges, drawing his sword with inhuman speed. There is a blur of steel and a plop as a head hits the ground.
He then sees a man with a great sword coming from behind him. He spins around to face this new foe, but the man stops and falls to the ground in mid-swing. An arrow juts out from where his helmet meets his chest plate. Hunter gives Doug a slight nod of acknowledgement, looking at the dragon rather than the man, showing that he knows a little something about warlocks.
More guards pour in, and the two men get the heck out of there.

So, yeah. We did the job, killed the lord, and got out of town. And we must have done something right because the higher-up kept sending us on missions together. Eventually, we ended up with the guys we’re with now – the cleric and the sorceress. Now, I don’t trust anyone – those two included – but when it comes to Hunter, well… let’s just say I don’t trust him a little less. He’s proved himself to me, and I’ve proved myself to him. We make a good team. Like how we took care of that Bodak situation.

Doug Llewelyn

Havak hummerluv